Rising Storm 2: Vietnam is the sequel to PC Gamer’s 2011 & 2013 ‘Multiplayer Game of the Year’, published by Tripwire Interactive and developed by Antimatter Games, the same team that created the award-winning and innovative asymmetric gameplay of the original Rising Storm.
For the first time, the authentic gunplay and visceral first-person action of the Red Orchestra series is coming to an era of automatic rifles, man-portable grenade launchers and more modern weapons systems. Rising Storm 2: Vietnam casts players into a brutal, authentic recreation of the Vietnam War.
Rising Storm 2: Vietnam offers intense tactical action for up to 64 players in battles between the US forces and the Vietnamese, with each force having their own unique abilities and tactical advantages such as Napalm Strikes, Artillery Barrages, surface-to-air missiles, traps, ambushes and more.
Red Orchestra Series' take on Vietnam: 64-player MP matches; 16-player Skirmish; M16, M79, Hueys and Attack Helicopters; the AK, Double-Barrel Shotguns, Toe-Popper Mines, Tripwires, Tunnels and more. Brutal. Authentic. Gritty. Character customization. And napalm in the morning.
You will be able to access your ordered server as soon as we have received your payment.
If you order by contract then you have a minium duration of 1 month and cancel the contract 30 days before its renewal. If you have ordered the server as a prepaid product then there is no cancellation required.
The RS2:V servers are located in Düsseldorf, Germany. From the Datacenter we have a direction connection to all our national and international customers. With direct lines to Amsterdam in the Netherlands (AMS-IX), Frankfurt in Germany (DE-CIX) und Zurich in Switzerland (Swiss-IX), we're hooked into the most important Internet Exchange points for customers. You'll find more info about our datacenter in the technology section.
Rising Storm 2 servers require a lot of performance and ressources. We rely on powerful components made by Intel like Core i7 CPUs or newest Xeon CPUs. You can be confident that our game servers will always be able to provide sufficent performance.
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