2009
12.19

Left 4 Dead:

A required update for Left 4 Dead is now available. Please run hldsupdatetool to receive it. The specific changes include:

– Teams that prefer listen servers will no longer be matched with teams that prefer dedicated servers
– Official dedicated servers are now preferred when searching for team matches
– More populous lobbies are now preferred over less populous ones when searching for games
– Players who crash or have failed to load are no longer banned if they have been kicked
– Fixed exploit allowing players to end games prematurely using the ‘outtro_stats_done’ console command
– Reduced Dedicated Server max search ping to 150 ms
– Fixed a common crash

Team Fortress 2

A required update to Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include:

– Fixed a client crash related to arrows
– Fixed a server crash related to items
– Fixed a server crash caused by the Demo taunt kill
– Fixed a server crash caused by using the Equalizer
– Fixed client ragdoll commands resulting in ragdolls standing around
– Restored the missing point_teleport entity
– Fixed stats and achievements being tracked while using sv_cheats
– Fixed Spies being able to build dispensers
– Fixed clients not fixing up inventory items in bad backpack positions
– Added a new chat message when players craft an item
– Fixed “Bloody Merry” and “Second Eye” achievements being achieved incorrectly
– Updated the description of the “Bravehurt” achievement
– Fixed Blutsauger attributes
– Fixed the Direct Hit having an incorrect short range damage curve (now matches the normal Rocket Launcher curve)
– Fixed the Spy’s unlockables watches using the wrong consume/recharge rates

Left 4 Dead 2

A required update to Left 4 Dead 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include:

– Reduced Dedicated Server max search ping to 150 ms
– Teams that prefer listen servers will no longer be matched with teams that prefer dedicated servers
– Official dedicated servers are now preferred when searching for team matches
– More populous lobbies are now preferred over less populous ones when searching for games
– Players who crash or have failed to load are no longer banned if they have been kicked
– Update Russian subtitles
– Fixed not being able to interlink teams in team-on-team mode
– Fixed not being able to properly migrate team lobby after team leader would leave the lobby
– Fixed not being able to invite friends if player was not team leader in a team-on-team game

Die Updates stehen wie gewohnt bald auf deinem Gameserver zur Verfügung. Um den Vorgang zu beschleunigen kannst du -autoupdate als Startparameter verwenden. Sollte es Probleme geben hilft dir unser Support gerne weiter!

Kein Kommentar

Kommentieren

Dein Kommentar